Water practitioners at the training organized by MetaMeta

(http://www.metameta.nl/)

information needed
fill in this column
documents used
date
july 2012

location
Mekelle

objective


number of participants
40

card allocation
self-selected

landscape definition
a dry and humid landscape


amounts of landscapes
2 each

cards in the game
the cards from the toolbox

exchange rules
free exchange with other landscape
1-2 exchange at the help desk for the first 15 min
then based on the goodwill of the help desk manager
1-1 or even free.

Strategies developed in the game :
Humid landscape 1


Location
Practices
Intervention
Explanation
Upslope
Woodlot
nursery

Area enclosure











midslope
Cut-off drain
Layout and material

terraces


apple
Apple processing factory
Better market linkage
For keeping value added in the area
Beekeeping
Better market linkage

Improved breeds
Better market linkage
Artificial insemination

Improved cereals
Better market linkage

lowslope
Improved vertisol management


Tree nursery








Humid landscape 2

Location
Practices
Intervention
Explanation
Upslope
Area enclosure


Terraces


woodlots


Multipurpose trees


Bee keeping


midslope
Check dam


Grass strip


Micro dam


Treadle pump


Wind mill


apple


lowslope
Roof water harvesting


Improved livestock breeds


diversion




Dry landscape 1

Location
Practices
Intervention
Explanation
Upslope
Roof water harvesting

Settlements are only in the upslope
Area enclosure
Needs capacity building and awareness

midslope
Pits and trenches


wells


Ponds


Sesame

Low water requirement, allows vegetative cover and increases income
Multi-purpose tree

Was added during the discussion
lowslope
Sand dam


Underground cistern


Treadle pump


Spate irrigation


Drip irrigation


mango




Dry landscape 2

Location
Practices
Intervention
Explanation
Upslope
Roof water harvesting

Settlement only in the upland
Area enclosure


Spate irrigation

Settlement only in the upland
mango



Beekeeping


Chicken farm


midslope
Micro-basins


Trench


woodlot


terraces


eyebrow


Charcoal

From prosopis
lowslope
Underground cistern


Drip irrigation

Also by taking water from the swamp
Sand dam


Rice

Added during the discussion planted on the swamp
Camel and goat

Added during the discussion

What are the major lessons learned to improve the games?
All support persons, namely facilitators and banker were given the task to enforce rules only in the beginning and to relax the rule as the game goes on based on good argumentation. The banker after a certain time annoyed that dry land practices were not selected decided to become an NGO and went promoting some dry land practice he know to the dry landscape. This started a very interesting dynamic and discussion. Also towards the end of the game participants could take any additional card without exchange so that they could come up with their best bet strategy. It gave very complete strategies with detailed explanations
The game went very well. The level of sound in the room was very high. Lots of people moved across landscape with really identifying with one card. This allowed everyone to learn from both landscapes. Especially the dry land landscape started huge discussion about trade-off between feeding your population and ecosystem services as well as the trade-off crops versus livestock in pastoralist zone. Feedback from the participants was extremely positive. Initial concerns that people would not know about the practices was not relevant. Together the whole group new a lot and individuals could learn a lot from each other.

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